#ifndef EQUIPMENTSHOP_H
#define EQUIPMENTSHOP_H
#include<QLabel>
#include"mainwindow.h"
#include <QMainWindow>
#include <QObject>
#include <QWidget>
#include<QPushButton>
#include<qpainter.h>
#include<QKeyEvent>
#include<qstring.h>
#include<menu.h>
namespace Ui {
class menu;
}

class Equipmentshop:public QWidget
{
    Q_OBJECT
public:
   explicit Equipmentshop();
    void paintEvent(QPaintEvent*event);
    menu *menu1;
    void startrealgame();
   // ~Equipmentshop();
private:
    Ui::menu *ui;
    void keyPressEvent(QKeyEvent *key);
    QPushButton *startRealgameButton;
    QLabel label1;
    MainWindow *ui_mainwindow;
signals:
    void sendsignal();
};

#endif // EQUIPMENTSHOP_H
